AI Insights · Timothy · July 2024
Top 5 Shoot'em Up Games on Android in Slovakia Q2 2024
Discover the performance of the top 5 Shoot'em Up games on Android in Slovakia during Q2 2024. Learn about their downloads, revenue, and active user trends.
The second quarter of 2024 saw notable performances from the top 5 Shoot'em Up games on the Android platform in Slovakia. Here’s a detailed look at their downloads, revenue, and weekly active user trends.
Earn to Die Rogue from Not Doppler showed varied activity in Q2 2024. Revenue started at $55 and saw a peak at $141 in mid-May, eventually stabilizing around $89 by the end of June. Downloads fluctuated, starting at 1.1K and peaking at 1.5K in the week of May 20, before declining to 568 by the end of June. Weekly active users increased from 1.1K in early May to 2K by mid-June, then dropped to 1.4K by the end of the quarter.
1945 Air Force: Airplane games by 1SOFT exhibited a steady revenue trend, maintaining around $126 by the end of June, after starting at $92 in early April. Downloads were initially 1.3K but dipped to 246 in late May, ending the quarter at 474. The game saw a decline in weekly active users from 5.9K in early April to 2.3K by the end of June.
Survivor.io by Habby had consistent revenue, starting at $312 in early April and peaking at $396, then stabilizing around $225 by the end of June. Downloads demonstrated a steady increase, beginning at 287 and reaching 472 by late May, before settling at 358. Weekly active users remained stable, hovering around 2.6K throughout the quarter.
Galaxiga Arcade Shooting Game also from 1SOFT experienced stable revenue, with minor fluctuations, starting at $94 and ending at $89. Downloads varied, beginning at 161 and peaking at 487 in late April, then stabilizing around 334 by the end of June. Weekly active users saw a notable increase from 434 in early April to 829 by mid-June, before slightly dropping to 695.
Zombie.io - Potato Shooting by Joy Nice Games saw significant revenue growth, starting at $271 in early May and peaking at $915 in mid-May, ending the quarter at $250. Downloads were initially 372 and reached a high of 540 in late May, before settling at 235 by the end of June. Weekly active users increased from 286 in late April to 780 by the end of May, then fluctuated to 539 by the end of June.
The data for these insights comes from Sensor Tower, providing a comprehensive look at the performance of these top Shoot'em Up games. More detailed insights can be found on Sensor Tower.